Undertale features time travel, secret characters and video game-bending metaphysics. Courtesy Toby Fox
Undertale features time travel, secret characters and video game-bending metaphysics. Courtesy Toby Fox
Undertale features time travel, secret characters and video game-bending metaphysics. Courtesy Toby Fox
Undertale features time travel, secret characters and video game-bending metaphysics. Courtesy Toby Fox

Game review: Undertale – time to raise your game


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Undertale

tobyfox

PC, Mac

Five stars

Undertale is a post-modern masterpiece. Toby Fox, its creator, has produced a work of interactive narrative art that is moving, surreal – and fiendishly clever.

We are slightly late to the ­Undertale party – it was released towards the end of last year – but it is a game that deserves repeated praise, as it is sure to feature prominently in video-game history. Besides, it's a slow-burner, not a flashy, triple-A title, and it's just as cheap on Steam now as it was a few months ago.

The game begins with an ambiguously gendered 2-D preteen character falling into a magical world filled with monsters, which has been sealed off from the world above by humans. A stranger to this world, you must navigate it and decide its fate.

So far, so RPG. Visually, ­Undertale resembles Pokemon, the classic monster-battling 2-D role-player. But that is where the similarities end. Undertale reveals itself to be an incredibly sophisticated, ironic riff on the conventions and rules of the role-playing genre, and of video games themselves.

It runs the full emotional gamut, too, inspiring you with heroism and – as one running joke has it – determination, before making you bawl your eyes out at tragedies of your own making. It is an imaginative triumph of post-modern narrative.

The battles are unique to gaming. The mechanic looks simple – dodge attacks, and pick from a Pokemon-style roster of retaliation options.

You can, of course, fight the monsters if you wish. Or you can flirt with them, challenge them to a bicep-flexing competition, stoke their insecurities, pet them or invite them to wash you. The boss battles are spectacular.

There are surprises aplenty in store. The game plays with parts of the combat interface in unexpected ways – and any rules that the game appears to have established will be broken by the end of it. Undertale teaches you to take nothing for granted.

Fox has also written an original score for the game, which at several points offers a truly brilliant combination of gameplay and music. And he is willing to abandon the established visual style of 2-D RPGs for visual effect – in ways that surprise and ­confound.

The writing, meanwhile, is clever in two ways. The comedy is sharp and sparklingly funny, while the tragedy is soul-­wrenching. There are moments so touching that tears are likely.

But it is the structure of the plot – making use of multiple endings, concealed secrets and unique encounters – that ingeniously manipulates your expectations. Fox achieves something that many games have tried, but never accomplished – playing around with the possibilities offered by a game having multiple endings.

Undertale is underpinned by heavy hints of a subterranean plot that involves time travel, secret characters and ­video game-bending metaphysics. Killing – the default goal of most video games – has consequences, not all of them expected.

And without giving anything away, the game’s finale is one of the most bizarre confrontations in the history of video gaming.

Undertale rewards repeat playthroughs. It lures you into thinking that you have a save file, in the manner of older games, but this is for show – autosaves, and sly references to choices you thought you had erased by clever saving and reloading, deliberately disorient you.

Fox knows how players interact with games now and has filled this one with Easter eggs designed to cater to the forum-trawling hacker-sleuths who play them. Clues are hidden even in Undertale's files and in the code of the game's website. This game knows how you have played it. It is one step ahead of you and it will tell you so. It smashes the fourth wall to pieces and makes Metal Gear Solid's Psycho Mantis' memory card-reading trick look like a cheap stunt.

This structural playfulness – combined with the game's technical mastery of video-game engines and music, and a deeply emotional story, all realised as a single, coherent work of art – is why Undertale succeeds so resolutely.

One reviewer wrote of Last of Us, the story-heavy zombie thriller on the PS4, that it was gaming's Hitchcock moment. If so, then Undertale ​is gaming's Ulysses moment, and Toby Fox its James Joyce.

It has a place in the post-­modern canon – somewhere between the meta, time-travel zany of Slaughterhouse 5 and the irreverent fantasy-­surrealism of Terry Pratchett.

One thing is for sure, you’ll never think of experience points in the same way again.

abouyamourn@thenational.ae

Explainer: Tanween Design Programme

Non-profit arts studio Tashkeel launched this annual initiative with the intention of supporting budding designers in the UAE. This year, three talents were chosen from hundreds of applicants to be a part of the sixth creative development programme. These are architect Abdulla Al Mulla, interior designer Lana El Samman and graphic designer Yara Habib.

The trio have been guided by experts from the industry over the course of nine months, as they developed their own products that merge their unique styles with traditional elements of Emirati design. This includes laboratory sessions, experimental and collaborative practice, investigation of new business models and evaluation.

It is led by British contemporary design project specialist Helen Voce and mentor Kevin Badni, and offers participants access to experts from across the world, including the likes of UK designer Gareth Neal and multidisciplinary designer and entrepreneur, Sheikh Salem Al Qassimi.

The final pieces are being revealed in a worldwide limited-edition release on the first day of Downtown Designs at Dubai Design Week 2019. Tashkeel will be at stand E31 at the exhibition.

Lisa Ball-Lechgar, deputy director of Tashkeel, said: “The diversity and calibre of the applicants this year … is reflective of the dynamic change that the UAE art and design industry is witnessing, with young creators resolute in making their bold design ideas a reality.”

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Profile of MoneyFellows

Founder: Ahmed Wadi

Launched: 2016

Employees: 76

Financing stage: Series A ($4 million)

Investors: Partech, Sawari Ventures, 500 Startups, Dubai Angel Investors, Phoenician Fund

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Terror attacks in Paris, November 13, 2015

- At 9.16pm, three suicide attackers killed one person outside the Atade de France during a foootball match between France and Germany- At 9.25pm, three attackers opened fire on restaurants and cafes over 20 minutes, killing 39 people- Shortly after 9.40pm, three other attackers launched a three-hour raid on the Bataclan, in which 1,500 people had gathered to watch a rock concert. In total, 90 people were killed- Salah Abdeslam, the only survivor of the terrorists, did not directly participate in the attacks, thought to be due to a technical glitch in his suicide vest- He fled to Belgium and was involved in attacks on Brussels in March 2016. He is serving a life sentence in France

Mercer, the investment consulting arm of US services company Marsh & McLennan, expects its wealth division to at least double its assets under management (AUM) in the Middle East as wealth in the region continues to grow despite economic headwinds, a company official said.

Mercer Wealth, which globally has $160 billion in AUM, plans to boost its AUM in the region to $2-$3bn in the next 2-3 years from the present $1bn, said Yasir AbuShaban, a Dubai-based principal with Mercer Wealth.

Within the next two to three years, we are looking at reaching $2 to $3 billion as a conservative estimate and we do see an opportunity to do so,” said Mr AbuShaban.

Mercer does not directly make investments, but allocates clients’ money they have discretion to, to professional asset managers. They also provide advice to clients.

“We have buying power. We can negotiate on their (client’s) behalf with asset managers to provide them lower fees than they otherwise would have to get on their own,” he added.

Mercer Wealth’s clients include sovereign wealth funds, family offices, and insurance companies among others.

From its office in Dubai, Mercer also looks after Africa, India and Turkey, where they also see opportunity for growth.

Wealth creation in Middle East and Africa (MEA) grew 8.5 per cent to $8.1 trillion last year from $7.5tn in 2015, higher than last year’s global average of 6 per cent and the second-highest growth in a region after Asia-Pacific which grew 9.9 per cent, according to consultancy Boston Consulting Group (BCG). In the region, where wealth grew just 1.9 per cent in 2015 compared with 2014, a pickup in oil prices has helped in wealth generation.

BCG is forecasting MEA wealth will rise to $12tn by 2021, growing at an annual average of 8 per cent.

Drivers of wealth generation in the region will be split evenly between new wealth creation and growth of performance of existing assets, according to BCG.

Another general trend in the region is clients’ looking for a comprehensive approach to investing, according to Mr AbuShaban.

“Institutional investors or some of the families are seeing a slowdown in the available capital they have to invest and in that sense they are looking at optimizing the way they manage their portfolios and making sure they are not investing haphazardly and different parts of their investment are working together,” said Mr AbuShaban.

Some clients also have a higher appetite for risk, given the low interest-rate environment that does not provide enough yield for some institutional investors. These clients are keen to invest in illiquid assets, such as private equity and infrastructure.

“What we have seen is a desire for higher returns in what has been a low-return environment specifically in various fixed income or bonds,” he said.

“In this environment, we have seen a de facto increase in the risk that clients are taking in things like illiquid investments, private equity investments, infrastructure and private debt, those kind of investments were higher illiquidity results in incrementally higher returns.”

The Abu Dhabi Investment Authority, one of the largest sovereign wealth funds, said in its 2016 report that has gradually increased its exposure in direct private equity and private credit transactions, mainly in Asian markets and especially in China and India. The authority’s private equity department focused on structured equities owing to “their defensive characteristics.”

First Person
Richard Flanagan
Chatto & Windus