A child plays Minecraft at home in Kokomo, Indiana, the US. AP
A child plays Minecraft at home in Kokomo, Indiana, the US. AP
A child plays Minecraft at home in Kokomo, Indiana, the US. AP
A child plays Minecraft at home in Kokomo, Indiana, the US. AP

Video games may boost children's cognitive skills, study says


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Children who played three hours or more of video games a day performed better on tests of memory and impulse control than youngsters who did not play games, a US study released this week said.

Frequent gamers showed more activity and higher blood oxygen levels in frontal brain regions associated with more cognitively demanding tasks, and less brain activity in regions related to vision, the researchers found.

The performance could be related to the games, but scientists stopped short of saying there was a cause-and-effect relationship.

The kids who perform better on those tests may be those who chose to play games in the first place, they said.

“While we cannot say whether playing video games regularly caused superior neurocognitive performance, it is an encouraging finding, and one that we must continue to investigate,” said Bader Chaarani, an assistant professor of psychiatry at the University of Vermont in Burlington, the lead author of the study.

The scientists analysed brain scans from about 2,000 children who were among those aged 9 and 10 in the US Department of Health and Human Services’ Adolescent Brain Cognitive Development Study.

With the gaming industry raking in billions and children spending hours on their favourite titles, parents have continued to be concerned about the effect on their mental health.

While previous research has linked video gaming to more aggressive behaviour, this study contributes to a growing base of reports suggesting positives for the pastime.

Guidelines set by the American Association of Paediatrics still encourage limits of one to two hours of video games a day.

Other countries, such as China, have gone as far as not allowing children to spend more than three hours a week.

“Numerous studies have linked video gaming to behaviour and mental health problems,” said Nora Volkow, director of the National Institute on Drug Abuse.

“This study suggests that there may also be cognitive benefits associated with this popular pastime, which are worthy of further investigation.”

Company profile

Date started: December 24, 2018

Founders: Omer Gurel, chief executive and co-founder and Edebali Sener, co-founder and chief technology officer

Based: Dubai Media City

Number of employees: 42 (34 in Dubai and a tech team of eight in Ankara, Turkey)

Sector: ConsumerTech and FinTech

Cashflow: Almost $1 million a year

Funding: Series A funding of $2.5m with Series B plans for May 2020

Ten tax points to be aware of in 2026

1. Domestic VAT refund amendments: request your refund within five years

If a business does not apply for the refund on time, they lose their credit.

2. E-invoicing in the UAE

Businesses should continue preparing for the implementation of e-invoicing in the UAE, with 2026 a preparation and transition period ahead of phased mandatory adoption. 

3. More tax audits

Tax authorities are increasingly using data already available across multiple filings to identify audit risks. 

4. More beneficial VAT and excise tax penalty regime

Tax disputes are expected to become more frequent and more structured, with clearer administrative objection and appeal processes. The UAE has adopted a new penalty regime for VAT and excise disputes, which now mirrors the penalty regime for corporate tax.

5. Greater emphasis on statutory audit

There is a greater need for the accuracy of financial statements. The International Financial Reporting Standards standards need to be strictly adhered to and, as a result, the quality of the audits will need to increase.

6. Further transfer pricing enforcement

Transfer pricing enforcement, which refers to the practice of establishing prices for internal transactions between related entities, is expected to broaden in scope. The UAE will shortly open the possibility to negotiate advance pricing agreements, or essentially rulings for transfer pricing purposes. 

7. Limited time periods for audits

Recent amendments also introduce a default five-year limitation period for tax audits and assessments, subject to specific statutory exceptions. While the standard audit and assessment period is five years, this may be extended to up to 15 years in cases involving fraud or tax evasion. 

8. Pillar 2 implementation 

Many multinational groups will begin to feel the practical effect of the Domestic Minimum Top-Up Tax (DMTT), the UAE's implementation of the OECD’s global minimum tax under Pillar 2. While the rules apply for financial years starting on or after January 1, 2025, it is 2026 that marks the transition to an operational phase.

9. Reduced compliance obligations for imported goods and services

Businesses that apply the reverse-charge mechanism for VAT purposes in the UAE may benefit from reduced compliance obligations. 

10. Substance and CbC reporting focus

Tax authorities are expected to continue strengthening the enforcement of economic substance and Country-by-Country (CbC) reporting frameworks. In the UAE, these regimes are increasingly being used as risk-assessment tools, providing tax authorities with a comprehensive view of multinational groups’ global footprints and enabling them to assess whether profits are aligned with real economic activity. 

Contributed by Thomas Vanhee and Hend Rashwan, Aurifer

Company Profile
Company name: OneOrder

Started: October 2021

Founders: Tamer Amer and Karim Maurice

Based: Cairo, Egypt

Industry: technology, logistics

Investors: A15 and self-funded 

Updated: May 30, 2023, 1:46 PM