In Prototype 2, the future of New York looks bleak thanks to a killer virus and a hero-turned-villain.
In Prototype 2, the future of New York looks bleak thanks to a killer virus and a hero-turned-villain.
In Prototype 2, the future of New York looks bleak thanks to a killer virus and a hero-turned-villain.
In Prototype 2, the future of New York looks bleak thanks to a killer virus and a hero-turned-villain.

Biological threat and a corrupted hero make Prototype 2 thrilling


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Prototype 2
Activision
PS3, Xbox 360, Microsoft Windows
****

The future, as we all know, is going to be one horrendously grim place. Country-crushing world wars, epic environmental disasters - you name it, it's coming our way. In the free-roaming Prototype 2, it's the turn of that classic "deadly virus" to challenge mankind's existence. And we're not talking about a cheeky splash of H1N1 here but the ghastly Blacklight plague that transforms innocent sweet humans into terrifying and uncontrollably violent monsters of varying shapes and sizes.

But hang on a second, wasn't Blacklight sorted out in the first Prototype? Well, yes, but like every good sequel, it's back and it's badder. This time around, however, there's been an interesting character swap. Whereas the original saw you take control of the infected weirdo Alex Mercer to battle the virus and its dark secret (it turns out - shock horror - to be part of a biological military experiment), in the return, hero turns villain as you play James Heller, a tough-talking (read: quite sweary), hard-as-nails army sergeant who blames Mercer for the death of his family.

Yes, the story gets rather head-scratching at times, despite detailed explanations throughout. Thankfully, the gameplay makes up for any confusion elsewhere in bucketloads. Like Mercer, your character has taken to Blacklight rather well, being able to "shape-shift" into people he "consumes" (a handy one for getting past security), grow an alarming arsenal of weaponry appendages (which are added as the game goes on) and, best of all, run up the side of buildings and fly around.

Like its predecessor, the game takes place in an open-world New York City - presumably because there's nothing quite like flinging cars into the side of the Chrysler Building - which basically becomes a gigantic plague-infected playground as you hop, skip, jump and soar between skyscrapers, something only a toddler will tire of.

The increasingly complicated background behind the virus's return is drip-fed across the game as you absorb various characters and their memories. Instantly forgettable, this will undoubtedly be ignored over the intense and extremely violent action, as the numerous missions see you swipe the legs off vast ogres the size of tower blocks, take control of tanks (or, alternatively, just rip their gun turrets off) and bring down helicopters with a swing of your genetically enhanced "tendrils". Expect thumb-based numbness.

New York may have been done to death, literally, in the video game world, and the virus storyline is no stranger either. But Prototype 2 is an explosive and exhausting follow-up and a game that is likely to transform players into obsessed zombies, if only for a few hours.

Also out this week:

Battleships – PS3, Xbox 360, Wii, DS, 3DS

MUD FIM Motocross World Championship – PS3, Xbox 360, PC

Key findings of Jenkins report
  • Founder of the Muslim Brotherhood, Hassan al Banna, "accepted the political utility of violence"
  • Views of key Muslim Brotherhood ideologue, Sayyid Qutb, have “consistently been understood” as permitting “the use of extreme violence in the pursuit of the perfect Islamic society” and “never been institutionally disowned” by the movement.
  • Muslim Brotherhood at all levels has repeatedly defended Hamas attacks against Israel, including the use of suicide bombers and the killing of civilians.
  • Laying out the report in the House of Commons, David Cameron told MPs: "The main findings of the review support the conclusion that membership of, association with, or influence by the Muslim Brotherhood should be considered as a possible indicator of extremism."
World record transfers

1. Kylian Mbappe - to Real Madrid in 2017/18 - €180 million (Dh770.4m - if a deal goes through)
2. Paul Pogba - to Manchester United in 2016/17 - €105m
3. Gareth Bale - to Real Madrid in 2013/14 - €101m
4. Cristiano Ronaldo - to Real Madrid in 2009/10 - €94m
5. Gonzalo Higuain - to Juventus in 2016/17 - €90m
6. Neymar - to Barcelona in 2013/14 - €88.2m
7. Romelu Lukaku - to Manchester United in 2017/18 - €84.7m
8. Luis Suarez - to Barcelona in 2014/15 - €81.72m
9. Angel di Maria - to Manchester United in 2014/15 - €75m
10. James Rodriguez - to Real Madrid in 2014/15 - €75m