Steer Studios is building a new generation of Saudi games, gamers and developers. Photo: Steer Studios
Steer Studios is building a new generation of Saudi games, gamers and developers. Photo: Steer Studios
Steer Studios is building a new generation of Saudi games, gamers and developers. Photo: Steer Studios
Steer Studios is building a new generation of Saudi games, gamers and developers. Photo: Steer Studios

How Steer Studios is aiming to create the first blockbuster game from Saudi Arabia


Saeed Saeed
  • English
  • Arabic

Among the glittering towers of King Abdullah Financial District in Saudi Arabia, a new company is playing the long game.

Steer Studios – formerly known as Savvy Games Studios – launched last year with the goal of not only creating the first blockbuster video game from the Arab world, but also developing a new generation of Saudi talent to lead that charge into the future.

That aim is reflected in the steady arrival of local and international signings, ranging from experienced developers and 3D artists to animators and audio engineers.

When The National visited the company's headquarters in Riyadh, one could literally smell the ambition.

The walls are freshly painted and office space is being expanded to accommodate the more than 60 staff members.

A further 25 or so are expected to join by the end of the year.

Yannick Theler, chief executive of Steer Studios. Photo: Steer Studios
Yannick Theler, chief executive of Steer Studios. Photo: Steer Studios

Leading that evolution is a veteran of the industry.

Steer Studios' chief executive Yannick Theler arrived in Riyadh last year after nearly two decades with Ubisoft, the French video game publishers behind popular titles such as Assassin's Creed, Far Cry and Prince of Persia.

Theler also established Ubisoft’s Abu Dhabi studios in 2011 after being part of the executive team at the company’s Chinese headquarters in Shanghai.

While creating new teams is his speciality, the Swiss citizen says the Saudi project dwarfs past experiences in terms of ambition and potential impact.

“Here we are talking about contributing to a bigger project for the kingdom,” he tells The National.

“That is different because it comes with a big responsibility. While we want to create profitable games we are aware that there is a bigger goal we are all heading towards.

“For someone that has been in the industry for a long time it’s a great feeling because you know your work is making a difference.”

A masterplan

Steer Studios is part of Savvy Games Group, which is owned by the kingdom's sovereign wealth fund, the Public Investment Fund.

Launched in 2022, the parent company reportedly plans to invest 142 billion riyals ($38 billion) as part of a strategy to transform Saudi Arabia into one of the world's gaming hubs.

Such an approach involves acquiring and investing in leading game publishers as well as establishing Steer Studios, the kingdom’s first international gaming studio.

While the strategy is already in full swing with July’s $4.9 billion acquisition of US games publisher Scopely, home to big sellers Star Trek Fleet Command and The Walking Dead: Road to Survival, Theler says Steer Studios will bear its own original fruit in the long term.

“Creating a successful video game, in any region, takes time,” he says.

"It normally takes five years to create a console game because there are more aspects to it, like building a whole new open world to the game as well as the texture – the details and graphics that make up the gaming landscape.

"A strong and successful mobile game can also take about three to five years.

“We do want to work faster but that's the reality. Creating the games that are popular and that we love is complex.”

That process is already under way, says Steer Studio vice president of production and former Ubisoft veteran Peeyush Gulati.

He is confident the company can soft launch its first official mobile game before the end of the year with a global release in the first quarter of 2024.

In the meantime, the road to the release date will be full of trial and error, feedback and healthy criticism.

"We are also building expertise here within the staff so a lot of what we first do is training," he tells The National.

"They are not theoretical but gaming oriented and similar to hackathons. There is coding and really producing stuff where by the end of a three-month period I have a game that we created and which we analyse."

Gaining the knowledge

Senior designer Ahmad Zabarah leads a meeting with gaming developers at Steer Studios. Photo: Steer Studios
Senior designer Ahmad Zabarah leads a meeting with gaming developers at Steer Studios. Photo: Steer Studios

An integral part of that process is the company's vice president of marketing, Gil Grandjean.

He admits it’s not usual practice for “the marketing guy” to be involved in the game-creation process and Steer Studios is a chance to change some industry misconceptions.

"We do need to work together more and be on the same page and we have a chance here in Riyadh to do things properly from the beginning,” he says.

“Because as well as the technical aspects, the recipe for a great game is to find that balance between it eliciting emotions and being fun.

"Also, creating a game requires a certain level of humility because if we have to kill a particular idea because it doesn't meet the expectations of a target audience, then it will be understood.

“So we provide training for staff here because we feel that consumer and market knowledge will be ultimately beneficial.”

Senior designer Ahmad Zabarah, 43, says such forward-thinking approaches convinced him to return to Riyadh after 20 years in the US where he worked for leading gaming companies Electronic Art and BioWare.

"It is as if I never left the US in terms of the working and collaborative culture," the Saudi designer says.

"And, to be honest, this is something that I have been seeing here in Saudi over the last few years and it really drove me to come back with my family and work here.

“To work in a professional gaming company in Saudi was something I never expected, and it just makes me extra proud.”

Saudi 3D artist Kholoud Maarof, 21, one of more than a dozen women who comprise 25 per cent of Steer Studio's staff, says the future is bright for the Saudi gaming industry because in future local talent will be in it to win it.

"I do feel we have the potential to do something amazing with gaming here in Saudi Arabia and create something we can offer the world," she says.

"We are in the heart of the Middle East and a large part of the Saudi population, people like me, have grown up with gaming and that will always be with us.

“When I entered the gaming industry I didn’t view myself as another employee, but as a gamer. This is a big difference and it gives me all the enthusiasm I need every day.”

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Director: James Cameron

Starring: Sam Worthington, Sigourney Weaver, Zoe Saldana

Rating: 4.5/5

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Who has lived at The Bishops Avenue?
  • George Sainsbury of the supermarket dynasty, sugar magnate William Park Lyle and actress Dame Gracie Fields were residents in the 1930s when the street was only known as ‘Millionaires’ Row’.
  • Then came the international super rich, including the last king of Greece, Constantine II, the Sultan of Brunei and Indian steel magnate Lakshmi Mittal who was at one point ranked the third richest person in the world.
  • Turkish tycoon Halis Torprak sold his mansion for £50m in 2008 after spending just two days there. The House of Saud sold 10 properties on the road in 2013 for almost £80m.
  • Other residents have included Iraqi businessman Nemir Kirdar, singer Ariana Grande, holiday camp impresario Sir Billy Butlin, businessman Asil Nadir, Paul McCartney’s former wife Heather Mills. 
Hunting park to luxury living
  • Land was originally the Bishop of London's hunting park, hence the name
  • The road was laid out in the mid 19th Century, meandering through woodland and farmland
  • Its earliest houses at the turn of the 20th Century were substantial detached properties with extensive grounds

 

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Starring: Yonas Kibreab, Zoe Saldana, Brad Garrett

Directors: Madeline Sharafian, Domee Shi, Adrian Molina

Rating: 4/5

UAE currency: the story behind the money in your pockets
The smuggler

Eldarir had arrived at JFK in January 2020 with three suitcases, containing goods he valued at $300, when he was directed to a search area.
Officers found 41 gold artefacts among the bags, including amulets from a funerary set which prepared the deceased for the afterlife.
Also found was a cartouche of a Ptolemaic king on a relief that was originally part of a royal building or temple. 
The largest single group of items found in Eldarir’s cases were 400 shabtis, or figurines.

Khouli conviction

Khouli smuggled items into the US by making false declarations to customs about the country of origin and value of the items.
According to Immigration and Customs Enforcement, he provided “false provenances which stated that [two] Egyptian antiquities were part of a collection assembled by Khouli's father in Israel in the 1960s” when in fact “Khouli acquired the Egyptian antiquities from other dealers”.
He was sentenced to one year of probation, six months of home confinement and 200 hours of community service in 2012 after admitting buying and smuggling Egyptian antiquities, including coffins, funerary boats and limestone figures.

For sale

A number of other items said to come from the collection of Ezeldeen Taha Eldarir are currently or recently for sale.
Their provenance is described in near identical terms as the British Museum shabti: bought from Salahaddin Sirmali, "authenticated and appraised" by Hossen Rashed, then imported to the US in 1948.

- An Egyptian Mummy mask dating from 700BC-30BC, is on offer for £11,807 ($15,275) online by a seller in Mexico

- A coffin lid dating back to 664BC-332BC was offered for sale by a Colorado-based art dealer, with a starting price of $65,000

- A shabti that was on sale through a Chicago-based coin dealer, dating from 1567BC-1085BC, is up for $1,950

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What is graphene?

Graphene is extracted from graphite and is made up of pure carbon.

It is 200 times more resistant than steel and five times lighter than aluminum.

It conducts electricity better than any other material at room temperature.

It is thought that graphene could boost the useful life of batteries by 10 per cent.

Graphene can also detect cancer cells in the early stages of the disease.

The material was first discovered when Andre Geim and Konstantin Novoselov were 'playing' with graphite at the University of Manchester in 2004.

Updated: September 17, 2023, 3:46 AM