'Kingdom Come: Deliverance' offers 50 hours of educational gameplay. Courtesy Warhorse Studios
'Kingdom Come: Deliverance' offers 50 hours of educational gameplay. Courtesy Warhorse Studios

Game review: Warhorse’s ‘Kingdom Come: Deliverance’ inspired by 15th-century life - and death



The computer role-playing game (RPG) genre is practically synonymous with high fantasy settings inspired by the likes of J R R Tolkien and his literary successors. Genre-defining games such as BioWare's Baldur's Gate II: Shadows of Amn (2000) and Bethesda's The Elder Scrolls III: Morrowind (2002) are set in worlds replete with fantasy creatures and tropes: orcs, elves, dwarves, dragons, magic and a main character that turns out to be the chosen one.

BioWare's Dragon Age (2009) and CD Projekt Red's The Witcher 3 (2015) had settings inspired by George R R Martin and Andrzej Sapkowski's grittier and more mature takes on the fantasy fiction genre, and have often been described as more "realistic" – but only in the way that Game of Thrones is more realistic than The Lord of the Rings; that is to say, more visceral violence, bad language and political intrigue inspired by real-life conflicts such as the Wars of the Roses.

Kingdom Come: Deliverance is the latest RPG to claim the mantle of realism, but it is in a manner very different from the above. Gone are the dragons, magic and fictional geography, replaced by early 15th-century Bohemia, then part of the Holy Roman Empire.

Instead of being the chosen one or a powerful wizard or warrior, you play Henry, the illiterate son of a blacksmith who can barely use – much less afford – a sword. Henry’s initial concerns are more mundane than those of your typical RPG protagonist: getting enough sleep and food to stay alive, learning the basics of defending himself against those who would do him harm, and keeping clothing, armour and weapons functional and clean (much like in the real world, showing up somewhere covered in mud and smelling bad doesn’t do your social life any favours).

Czech developers Warhorse Studios' devotion to realism permeates every aspect of this medieval-life simulator. Locations, buildings, clothing, technology and weapons have all been crafted with the help of historians to be as close as possible to their 15th-century counterparts.

But it's not only the physical objects that are highly realistic. Medieval life didn't just look different but had social systems, beliefs and customs that may seem very alien today. Thankfully, there is a thorough in-game compendium that makes it easier to understand how it all fits together: relations between the different strata of society, the role of religion, how the economy works and how distant political events affect life in your little corner of the empire.

Many games purport to offer emergent gameplay but few manage to succeed so well in providing a sandbox in which you can approach quests and goals in so many ways.

You can create the sort of Henry you want through the choices that you make, moving through the story and the world as you see fit. Is Henry a skilled swordsman who prefers to solve problems through violence? Or does he prefer to rely on a smooth tongue to turn events to his favour? Is he honest and scrupulous, or greedy and not above breaking the law to get ahead? That's all left up to the player.

The level system means that you improve those skills you most use, so Henry very much becomes an embodiment of your play style. Pick a lot of locks and you will increase your ­lockpicking skills. Spend a lot of time fighting and your strength and weapons handling skills will improve. The possibilities are, in a very real sense, quite endless.

Players who do decide to engage in combat will find a system as concerned with realism as the rest of the game. Experts in historical European martial arts were involved in development, so you can forget about button-mashing your way to victory.

Kingdom Come looks incredible, especially on the Xbox One X, PS4 Pro and PCs with high-end graphics cards. Sound design is superb and the voice acting can be excellent at times, while not so great at others.

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If this all sounds great so far, then be aware. The focus on realism could be a bit much for some – a friend complained that she plays games for the power fantasy they provide, not to feel like the powerless peasant in a world where death and disease lurk around every corner. There can be some buggy moments, although plenty of them have been addressed in a post-launch patch, with more fixes on the way – it's nothing game-breaking, but if you can't handle anything but the smoothest experience, then it might be wise to wait a little before buying Kingdom Come.

It is a decidedly adult game, with strong language, dark themes and realistic violence.

If you don't mind the odd bug or having to spend a few hours just to get to grips with how to be a barely functional human in the 15th century, Kingdom Come: Deliverance should provide around 50 hours or so of engaging, fun – and educational – gameplay.

Kingdom Come: Deliverance was released on February 13

Company profile

Company name: Fasset
Started: 2019
Founders: Mohammad Raafi Hossain, Daniel Ahmed
Based: Dubai
Sector: FinTech
Initial investment: $2.45 million
Current number of staff: 86
Investment stage: Pre-series B
Investors: Investcorp, Liberty City Ventures, Fatima Gobi Ventures, Primal Capital, Wealthwell Ventures, FHS Capital, VN2 Capital, local family offices

ENGLAND SQUAD

Goalkeepers Pickford (Everton), Pope (Burnley), Henderson (Manchester United)

Defenders Alexander-Arnold (Liverpool), Chilwell (Chelsea), Coady (Wolves), Dier (Tottenham), Gomez (Liverpool), James (Chelsea), Keane (Everton), Maguire (Manchester United), Maitland-Niles (Arsenal), Mings (Aston Villa), Saka (Arsenal), Trippier (Atletico Madrid), Walker (Manchester City)

Midfielders: Foden (Manchester City), Henderson (Liverpool), Grealish (Aston Villa), Mount (Chelsea), Rice (West Ham), Ward-Prowse (Southampton), Winks (Tottenham)

Forwards: Abraham (Chelsea), Calvert-Lewin (Everton), Kane (Tottenham), Rashford (Manchester United), Sancho (Borussia Dortmund), Sterling (Manchester City)

MATCH INFO

Champions League last 16, first leg

Tottenham v RB Leipzig, Wednesday, midnight (UAE)

CRICKET WORLD CUP QUALIFIER, ZIMBABWE

UAE fixtures

Monday, June 19

Sri Lanka v UAE, Queen’s Sports Club

Wednesday, June 21

Oman v UAE, Bulawayo Athletic Club

Friday, June 23

Scotland v UAE, Bulawayo Athletic Club

Tuesday, June 27

Ireland v UAE, Bulawayo Athletic Club

The British in India: Three Centuries of Ambition and Experience

by David Gilmour

Allen Lane

Important questions to consider

1. Where on the plane does my pet travel?

There are different types of travel available for pets:

  • Manifest cargo
  • Excess luggage in the hold
  • Excess luggage in the cabin

Each option is safe. The feasibility of each option is based on the size and breed of your pet, the airline they are traveling on and country they are travelling to.

 

2. What is the difference between my pet traveling as manifest cargo or as excess luggage?

If traveling as manifest cargo, your pet is traveling in the front hold of the plane and can travel with or without you being on the same plane. The cost of your pets travel is based on volumetric weight, in other words, the size of their travel crate.

If traveling as excess luggage, your pet will be in the rear hold of the plane and must be traveling under the ticket of a human passenger. The cost of your pets travel is based on the actual (combined) weight of your pet in their crate.

 

3. What happens when my pet arrives in the country they are traveling to?

As soon as the flight arrives, your pet will be taken from the plane straight to the airport terminal.

If your pet is traveling as excess luggage, they will taken to the oversized luggage area in the arrival hall. Once you clear passport control, you will be able to collect them at the same time as your normal luggage. As you exit the airport via the ‘something to declare’ customs channel you will be asked to present your pets travel paperwork to the customs official and / or the vet on duty. 

If your pet is traveling as manifest cargo, they will be taken to the Animal Reception Centre. There, their documentation will be reviewed by the staff of the ARC to ensure all is in order. At the same time, relevant customs formalities will be completed by staff based at the arriving airport. 

 

4. How long does the travel paperwork and other travel preparations take?

This depends entirely on the location that your pet is traveling to. Your pet relocation compnay will provide you with an accurate timeline of how long the relevant preparations will take and at what point in the process the various steps must be taken.

In some cases they can get your pet ‘travel ready’ in a few days. In others it can be up to six months or more.

 

5. What vaccinations does my pet need to travel?

Regardless of where your pet is traveling, they will need certain vaccinations. The exact vaccinations they need are entirely dependent on the location they are traveling to. The one vaccination that is mandatory for every country your pet may travel to is a rabies vaccination.

Other vaccinations may also be necessary. These will be advised to you as relevant. In every situation, it is essential to keep your vaccinations current and to not miss a due date, even by one day. To do so could severely hinder your pets travel plans.

Source: Pawsome Pets UAE