Buzz in Rustenburg for critical Group C clash



A simply beautiful morning in Rustenburg: safari sun, a cool winter breeze and, of course, the unforgiving vuvuzela choruses blaring out from every direction.

A member of the British press, who watched England play a friendly in front of 12,00 fans last week, described trying to work amid thousands of hooting vuvuzelas as: "a 90-minute bees nest going off in your mind." I can't wait...

England and the US face-off later tonight in what looks like being a critical Group C clash. Both sides' managers were in defiant mood after training sessions last night. England's Capello called on his team to reproduce its stunning qualification form, while Bob Bradley, the US coach, said if the Americans can stop Wayne Rooney they will win the game.

Carlos Bocanegra, the US team captain, provided a spot of comic relief when he informed a packed press conference room about the team's unexpected incident with an elephant.

"We were leaving our hotel to come here and there was a big elephant just eating on the path outside our hotel, it was cool," said the former Fulham defender. "We had to hold up and wait for 30 minutes."

If Johannesburg is the World Cup's urban heartbeat, then Rustenburg - along with Nelspruit - will offer a window into rural African life during the tournament. Elephants, nature, severely potholed roads and all...

On another note, there are rumours that Barack Obama, the US President, will be at the match tonight.

Joe Biden, the Vice President is definitely attending, but 'Rusty' is buzzing with rumours of Obama turning up. Word on the street is that additional security is on stand-by to safeguard the arrival of Air Force One and its prestigious passenger.

An Obama appearance would not only go down a storm in Africa, but also be quite a caveat for the US World Cup bid [the Americans have bid for both the 2018 and 2022 tournaments].

So David Cameron, the British Prime Minister, what are you up to tonight...?

Waka Waka.

What is Dungeons & Dragons?

Dungeons & Dragons began as an interactive game which would be set up on a table in 1974. One player takes on the role of dungeon master, who directs the game, while the other players each portray a character, determining its species, occupation and moral and ethical outlook. They can choose the character’s abilities, such as strength, constitution, dexterity, intelligence, wisdom and charisma. In layman’s terms, the winner is the one who amasses the highest score.


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